Angels

In Muunfel, an Angel is merely the name of a subservient psuedo-species created directly by one or more gods to act as their hand in some way. The somewhat common image of a humanoid with large feathered wings comes from the death god Cel’s usual corporeal form, and not from any particularly notable angels. His messengers do tend to take that form, as well, but there are many other kinds of angels (which, as creations of gods and not of any of the three energies, fall in the category of Mankind).

For example, Cora, the goddess of water, has created angels with the form of a sea serpent. The scales on these creatures can flip, and the undersides are mirrors that sometimes show things that aren’t really there. Sil, goddess of air, has created angels that whisper in the shadows where there is no wind.

Angels generally don’t have free will. They are made with a specific purpose in mind, and even if that purpose is not clear to those who meet them, they do operate on a pattern. Once they have fulfilled their purpose, they tend to develop some personality of their own, but they are still bound to the god(s) that created them.

Pantheon Spotlight: Death Gods

The pantheon of Muunfel has four different gods of death, and one former god of death whose position has been usurped. In the original creation of gods, two death gods came to be, and since then three have ascended.

Cel/Erom, God of the Journey’s End

Depending on the region, this god of righteous and heroic death has two names. Cel is a stalwart protector of the souls that have died fighting a battle (and the definition of a battle can be loose). His luminous wings are said to be the source of the first light of morning, a tribute to the heroes that passed the day before.

Sarin & Corbin

Sarin was one of the first gods, and his domain was once over murderous and unjust death. His position was usurped by Corbin, who ascended with the help of a very accomplished sorceress that rumors say had been a one-time lover to Sarin. Corbin now presides over disasters and murders, and Sarin is still learning his role as the god of machines.

Clover, The Dead God

Clover was an accomplished doctor and healer in her life as a human. Her dedication to her duty caught Cel’s eye. Her life happened to coincide with the first known case of a mortal ascending to godhood, and Cel was determined to have Clover among the pantheon.

Knowing these plans, Sarin had her killed. Cel defied his own domain to prevent Clover from dying, and helped her to ascend instead. This, however, made her the first undead, and thereafter the undead could roam the world with Clover as their patron goddess.

Percival, The Dreamweaver

Percival is one of the more recent ascended gods, but his place among the death gods is welcome. In life, Percival entertained the sick and dying with his music playing, and he had a particular charm with young children. This opened a path for him to become the god of child death, a more gentle hand to lead young souls to rest. He is also a god of dreams, and these skills of his are often linked.

Muunfel: The Creation Mythos

The world on which Muunfel resides holds a myth about the Three energies of the universe: Time, Nature, and Magic. Vayla, the goddess of time and steward to Time itself is the only being in all of existence who holds the full account of how the world came to be. This is what she has spoken:


In the beginning, there were the Three.

Time brought order and direction.

Magic formed the ever-stirring energies and the constant heartbeat of existence.

Nature brought change and renewal.

When Time and Magic reached out to each other, the First Union began. Into existence came Creation. Leleurya, mother of all things, took form. With the Lullaby of Creation, Leleurya sang the roiling energies of the Three into the universe, giving form to existence. Time provided rules and reason for the world, Nature the ever-changing vigor, and Magic the life and foundation.

When energies awoke from their slumber, there came Destruction. Diakon, partner and counter to Leleurya, took form to awaken the sleeping energies and destroy what had been created. Existence was brought into balance as they circled each other in the endless dance, voices intertwining in harmony.

Leleurya saw the universe as a place for something new. With the Song of Life, Leleurya created living beings with bodies, minds, and souls. The earliest race of mortals, the precursor to humanity, was born. As the First Union continued, Cel and Sarin were drawn into existence to watch over the death of Leleurya’s creations, and the cycle of mortality began.

Nature, not a part of the First Union, began forming its own creations. The Darkind, wild beasts and monstrous creatures, roamed the newly-sleeping land with unchecked abandon. Time and Magic created the Four to act as stewards for Nature and its Dar.

Finally, Vayla and the Twins Baota and Gem came into existence as the First Union ended, ensuring that among the First Gods each of the Three had a patron.

As Mankind, Leleurya’s first creations, expanded over the world, Magic created the Tamkind, beings of magic, and Time created the Vaykind, beings of time.

The Second Union began when Nature and Magic collided with one another. It was as fruitful as it was unexpected. The Fae, wild, diverse people, were created. The Rights of Singularity were formed, allowing the cycle of Fae Dominion and giving an otherwise chaotic people a sense of order and balance.

When the first Una and Aubry answered the call, the Second Union ended.

The Third Union and final partnership among the Three was between Nature and Time.

Polar opposites, their Union was difficult and fleeting. Elfkind, creatures of balance and chaos both, came to be. A number of varieties were created. The Ether elves, the last of all races to be created, were unfinished when the Third Union ended.