Wraith sprite quills can break if put under stress. They usually grow back eventually, but in the meantime it may affect some of their abilities, especially if more than one quill breaks. There aren’t too many nerves out near the tips, so it isn’t necessarily a painful injury to bear, but they can feel the gaps and greater difficulty with mental signals. For a people quite used to sharing surface thoughts with their community, it can get frustrating very fast.
In Bowman of Wellwood, Jacob Andris was originally going to be a side character. Instead of the chill giant becoming Bowman Leafwing’s best friend among all humans, that honor was going to fall to Bobby Loran.
That’s right, Bobby, who readers may know is not a gentle or calm person at all, was going to be the human that helped Bowman learn how to accept people so vastly different from himself. Then, as the story progressed and I played with different approaches, the truth became clear. Bobby and Bowman will never get along, while Jacob is the perfect personality to ground out the sprite’s wild, sassy nature.
Shadow sprites are a bit different from their cousins. Rather than having to open up a connection to their Spirit and voice a Prayer for magic to use, they are always connected to the Night Spirit. The Lady of Secrets grants Her children a few basic abilities that they can tap into at any time, but this ease comes at a price.
Direct sunlight will drive Her back, and it is painful for the sprite caught in it. Other forms of light are a bit itchy, but don’t have the same symbolic effect on them. As the Spirit retreats from sunlight, so does the magic the sprite needs to survive in the shadows. They can be blinded and their skin can be permanently lightened in places that were illuminated. Healing takes a while, though the Spirit will eventually reconnect if the sprite survives.
Air sprites are children of the Sky Spirit, the Lady of Freedom. She emphasizes creativity and out of the box thinking in all endeavors, even the magic She provides to the sprites. Prayers to the Sky Spirit usually have wildly varying results, with only a few of them being consistent in any way.
In most cases, a sprite can try to Pray for improved luck, or influence a certain outcome of events. They can also Pray for new ideas or perspectives to help them tackle a problem. This gives them a lot of choices for how they want to approach a task.
Water sprites come in a couple distinct varieties, with different fin shapes and general skintone ranges to fit their environment.
Lake/River: Their finwings are the most reminiscent of butterfly wings. They have soft curved shapes, and the patterning on them tends to run perpendicular to the many bones within the fins. These sprites have a silvery grey range of skintones.
Ocean/Tropical: These water sprites have more blue than grey in their skin, and often the pattern on the front side of their finwings is lighter than on the back. The patterning tends to run parallel to the bones in the finwings, which are slightly more angular in shape.
Deep Ocean: Elusive deep sea water sprites’s finwings are very sharp in shape, and don’t bear any patterns on their own. These sprites have very dark blue or grey skin, and the fins on their legs are more pronounced than on other varieties. Their skin and wings can light up in bioluminescent patterns for communication, and because of their deep ocean adaptation they are extremely durable beings.
In the Fairy Tales universe with all the sprites, originally I was going to include a lot more fantasy creatures hiding in plain sight. I was even going to have little dragons (maxing out at about two feet long). As I wrote more and built up the lore for the sprites, I decided to focus on just them. Sprites, in their variety, are responsible for a lot of different fairy myths.
If Bowman realized this, he’d be quite miffed.