Religions of Muunfel

Muunfel is home to many different groups with their own traditions and overlapping beliefs about how the gods should be revered (or not). Since they are far more likely to actually meet the subject of their worship, some folks can adopt an overly familiar tone when talking about them. This might be the main cause of denominations within one group, as others fully believe that the gods should not be spoken of in the same way a friend or family member might be.

Many may choose one god or only a couple to focus their devotions upon. This could range from daily prayer and ritual to draw the god’s attention and favor to simply having a token or shrine of them nearby that one passively acknowledges from time to time. This is not organized religion, and is much more personal to each individual’s comfort levels. Many gods have temples at which their most devoted keep their preferred traditions in practice.

The bigger religions focus on a certain grouping of gods, and so far are mostly centered around only the First gods (ones that existed fully as gods without having to ascend).

The Church of the Life Gods: Worshippers of Leleurya, Diakon, and their children Wiavex, Biim, and Trace. There is emphasis on the cyclic nature of life and all things, as well as a strong desire for being true to oneself in body, mind, and soul. This is the most common organized religion found in Muunfel, and many people follow it as well as a handful of ascended gods.

The four nature gods have a religion surrounding their stewardship of the world. Its most devoted followers will make a pilgrimage to each of the four temples made in these gods’ honor. However, the temple to the god of earth has been fragmented, and so the journey instead takes followers through the mountains to reflect on the power of earth against all mortal creations.

Vayla, the goddess of time, has a small but meticulous following that keeps records of her words and teachings. They work to aid in the gathering of prophecy, and many of Vayla’s followers also worship other gods as well.

Finally, there is a religion loosely called the Order of the Fall, whose main goal is for the ascended gods to return to their mortality and exit the pantheon. A group of its members was successful in preventing at least one ascension in recent history.

Colloquialisms in Muunfel

Heavenly Forge – The sun. It is long believed that the goddess of the sun uses it as a forge when she creates some of the toughest metalworks known to mortals. Sunforged Steel takes its name from this colloquial term.

Leleurya’s Sweet Sleeping Earth – The planet. This refers to the fact that everything in creation was made by Leleurya singing a lullaby to put energy to sleep.

Sing that to the Gods – “Take it to the bank”. Basically, you can count on it.

The Vexing Door – The gate to the afterlife. Named for Wiavex, the goddess of souls.

Gods’ Ire – A milder, psuedo-polite version of godsdamn.

Fairy Playground – A creepy place. It earns its name from the way non-fae can become so lost within the vast forests of the Faekind. Fairy magic makes mapping such regions impossible. A place that gives a sense of lost direction often earns this descriptor.

Vayla Forget – “Heaven forbid”. An oath most commonly used in the east. It laments an event and expresses wishful thinking, that is wishing Valya (goddess of time and memory) would forget an event so that it never happened.

Pantheon Spotlight: The First Siblings

Leleurya (goddess of creation) and Diakon (god of destruction) were the first of the first gods. They were also the first beings to ever have children together, and their three godlings became key members of the pantheon of First Gods (as opposed to gods who ascended later on in history).

Wiavex is the goddess of souls and impulse. Her motivations are impossible to discern and she is as changing as the tide. People who meet her corporeal form are often baffled and sometimes a little afraid. Her personality is intense and worn on her sleeve, and she can be the most capricious of her siblings. She is the only being who can understand the entirety of a soul, and can change it at her whim. Her name is the source of the phrase “The Vexing Door”, which refers to the gates of the “beyond”, where a soul goes when someone dies.

Trace is the god of mind and patience. His name and identity were destroyed by Diakon, and all record of it vanished “without a trace”. He is the twin of Biim. His main motivation is to ensure balance, and he tends to achieve this by any means necessary. He experiences very few feelings, particularly since his identity was destroyed, but he is as sharp as ever.

Biim is the god of body. All physical aspects of a being fall under his domain. He provides healing and strength. He is playful and lax, helping those who ask with a (sometimes mischievous) smile. In his corporeal form, he wears a black mask over the right side of his face. If the mask is removed, all healing ceases.

He is the father of notable demigod-to-ascended-god Elias Dawn.

Muunfel: The Creation Mythos

The world on which Muunfel resides holds a myth about the Three energies of the universe: Time, Nature, and Magic. Vayla, the goddess of time and steward to Time itself is the only being in all of existence who holds the full account of how the world came to be. This is what she has spoken:

In the beginning, there were the Three.

Time brought order and direction.

Magic formed the ever-stirring energies and the constant heartbeat of existence.

Nature brought change and renewal.

When Time and Magic reached out to each other, the First Union began. Into existence came Creation. Leleurya, mother of all things, took form. With the Lullaby of Creation, Leleurya sang the roiling energies of the Three into the universe, giving form to existence. Time provided rules and reason for the world, Nature the ever-changing vigor, and Magic the life and foundation.

When energies awoke from their slumber, there came Destruction. Diakon, partner and counter to Leleurya, took form to awaken the sleeping energies and destroy what had been created. Existence was brought into balance as they circled each other in the endless dance, voices intertwining in harmony.

Leleurya saw the universe as a place for something new. With the Song of Life, Leleurya created living beings with bodies, minds, and souls. The earliest race of mortals, the precursor to humanity, was born. As the First Union continued, Cel and Sarin were drawn into existence to watch over the death of Leleurya’s creations, and the cycle of mortality began.

Nature, not a part of the First Union, began forming its own creations. The Darkind, wild beasts and monstrous creatures, roamed the newly-sleeping land with unchecked abandon. Time and Magic created the Four to act as stewards for Nature and its Dar.

Finally, Vayla and the Twins Baota and Gem came into existence as the First Union ended, ensuring that among the First Gods each of the Three had a patron.

As Mankind, Leleurya’s first creations, expanded over the world, Magic created the Tamkind, beings of magic, and Time created the Vaykind, beings of time.

The Second Union began when Nature and Magic collided with one another. It was as fruitful as it was unexpected. The Fae, wild, diverse people, were created. The Rights of Singularity were formed, allowing the cycle of Fae Dominion and giving an otherwise chaotic people a sense of order and balance.

When the first Una and Aubry answered the call, the Second Union ended.

The Third Union and final partnership among the Three was between Nature and Time.

Polar opposites, their Union was difficult and fleeting. Elfkind, creatures of balance and chaos both, came to be. A number of varieties were created. The Ether elves, the last of all races to be created, were unfinished when the Third Union ended.