Gender & Sexuality in Muunfel

The topic of gender and sexuality can vary depending on the species/region, but in general it’s something of a non-issue. The first gods, who are really just embodiments of broad concepts given life, don’t have traditional genders. Sometimes they are referred to as a god or a goddess, with neither being inaccurate. The first prototype of humans created by the goddess of creation were completely sexless, as well.

Fairies and elves tend to be the most lax and fluid about sexuality (and gender identity, though the fae tend to explore it more). They tend to be chaotic, long-lived, or both, and that gives them plenty of time and inclination to test their own boundaries.

There are some human communities where gnc folk might be met with some confusion, but with the gods as an example, people wouldn’t generally be hostile. Just bemused, perhaps, with the occasional grumble here and there that It’s their own godsdamned business, ain’t it?

Elias Dawn, a demigod/later ascended god of mischief and storms, is one of the specific characters I’ve written that exemplifies this. He is pansexual and genderfluid, and occasionally has “she days” during which she will adopt different pronouns and shapeshift to reflect her feelings for the day. Elias travels a lot, and he has met all kinds of people, and so far he’s never been run out of a town, big or small, for his preferences. It’s pretty much always because he stole something or sassed the wrong person.

Who Lives in Muunfel

As the Land of the Gods, the first answer to this is, of course, the gods. While they can and do manifest on other continents on the planet, they are most likely to appear on Muunfel, and no one has really found a reason for this (it being the first land created has been a theory for some time, but there’s little evidence even in the words of Vayla).

Other than the Godkind, beings of Time and Magic, however, Muunfel is also populated by

  • Mankind – any species created by one or more gods rather than one of the three energies that make up the universe. Includes humans, dwarves, and angels.
  • Darkind – any species created by the energy of Nature. Usually called monsters, it also includes several intelligent “beast folk” species.
  • Faekind – the fairies, created by Nature and Magic. They are many and varied.
  • Tamkind – beings of Magic. The most common example is the Solians, though this also includes shapeshifters and elementals.
  • Vaykind – elusive beings of Time. They are the rarest folk, but are most likely to be found in Synka.
  • Elfkind – the youngest of any species created by the three, they come from Time and Nature.

Angels

In Muunfel, an Angel is merely the name of a subservient psuedo-species created directly by one or more gods to act as their hand in some way. The somewhat common image of a humanoid with large feathered wings comes from the death god Cel’s usual corporeal form, and not from any particularly notable angels. His messengers do tend to take that form, as well, but there are many other kinds of angels (which, as creations of gods and not of any of the three energies, fall in the category of Mankind).

For example, Cora, the goddess of water, has created angels with the form of a sea serpent. The scales on these creatures can flip, and the undersides are mirrors that sometimes show things that aren’t really there. Sil, goddess of air, has created angels that whisper in the shadows where there is no wind.

Angels generally don’t have free will. They are made with a specific purpose in mind, and even if that purpose is not clear to those who meet them, they do operate on a pattern. Once they have fulfilled their purpose, they tend to develop some personality of their own, but they are still bound to the god(s) that created them.

Muunfel: The Creation Mythos

The world on which Muunfel resides holds a myth about the Three energies of the universe: Time, Nature, and Magic. Vayla, the goddess of time and steward to Time itself is the only being in all of existence who holds the full account of how the world came to be. This is what she has spoken:


In the beginning, there were the Three.

Time brought order and direction.

Magic formed the ever-stirring energies and the constant heartbeat of existence.

Nature brought change and renewal.

When Time and Magic reached out to each other, the First Union began. Into existence came Creation. Leleurya, mother of all things, took form. With the Lullaby of Creation, Leleurya sang the roiling energies of the Three into the universe, giving form to existence. Time provided rules and reason for the world, Nature the ever-changing vigor, and Magic the life and foundation.

When energies awoke from their slumber, there came Destruction. Diakon, partner and counter to Leleurya, took form to awaken the sleeping energies and destroy what had been created. Existence was brought into balance as they circled each other in the endless dance, voices intertwining in harmony.

Leleurya saw the universe as a place for something new. With the Song of Life, Leleurya created living beings with bodies, minds, and souls. The earliest race of mortals, the precursor to humanity, was born. As the First Union continued, Cel and Sarin were drawn into existence to watch over the death of Leleurya’s creations, and the cycle of mortality began.

Nature, not a part of the First Union, began forming its own creations. The Darkind, wild beasts and monstrous creatures, roamed the newly-sleeping land with unchecked abandon. Time and Magic created the Four to act as stewards for Nature and its Dar.

Finally, Vayla and the Twins Baota and Gem came into existence as the First Union ended, ensuring that among the First Gods each of the Three had a patron.

As Mankind, Leleurya’s first creations, expanded over the world, Magic created the Tamkind, beings of magic, and Time created the Vaykind, beings of time.

The Second Union began when Nature and Magic collided with one another. It was as fruitful as it was unexpected. The Fae, wild, diverse people, were created. The Rights of Singularity were formed, allowing the cycle of Fae Dominion and giving an otherwise chaotic people a sense of order and balance.

When the first Una and Aubry answered the call, the Second Union ended.

The Third Union and final partnership among the Three was between Nature and Time.

Polar opposites, their Union was difficult and fleeting. Elfkind, creatures of balance and chaos both, came to be. A number of varieties were created. The Ether elves, the last of all races to be created, were unfinished when the Third Union ended.